Проблема с компилированием карты в Valve Hammer Editor
Здравствуйте. Я создал карту в хаммере для одного zm сервера. Но когда я пытаюсь ее скомпилировать, выпадает ошибка. Вот код консльного компилирования:
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vrad.exe»
** Parameters: -bounce 2 -noextra -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «f:\zm_secret_base»
Valve Software — vrad.exe SSE (Oct 25 2011)
Valve Radiosity Simulator
2 threads
[Reading texlights from ‘lights.rad’]
[1 texlights parsed from ‘lights.rad’]
Loading f:\zm_secret_base.bsp
Error opening f:\zm_secret_base.bsp
** Executing.
** Command: Copy File
** Parameters: «f:\zm_secret_base.bsp» «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\maps\zm_secret_base.bsp»
The command failed. Windows reported the error:
«Не удается найти указанный файл.»
Почему — то хаммер отказывается сохранять и искать карту bsp. SDK лицензионный, контра тоже. Все из стима. Пожалуйста помогите с решением проблемы.
не знаю. а как запустить vbsp?
Добавлено спустя 4 минуты 41 секунду:
Запустил еще раз — код немного изменился:
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vbsp.exe»
** Parameters: -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «c:\users\миша\desktop\а»
Valve Software — vbsp.exe (Oct 25 2011)
2 threads
materialPath: c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\materials
Error opening c:\users\maikl\desktop\а.vmf: File c:\users\maikl\desktop\а.vmf, line 1: No such file or directory.
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vvis.exe»
** Parameters: -fast -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «c:\users\миша\desktop\а»
Valve Software — vvis.exe (Oct 25 2011)
fastvis = true
2 threads
reading c:\users\миша\desktop\а.bsp
Error opening c:\users\maikl\desktop\а.bsp
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vrad.exe»
** Parameters: -bounce 2 -noextra -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «c:\users\maikl\desktop\а»
Valve Software — vrad.exe SSE (Oct 25 2011)
Valve Radiosity Simulator
2 threads
[Reading texlights from ‘lights.rad’]
[1 texlights parsed from ‘lights.rad’]
Loading c:\users\maikl\desktop\а.bsp
Error opening c:\users\maikl\desktop\а.bsp
** Executing.
** Command: Copy File
** Parameters: «c:\users\maikl\desktop\а.bsp» «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\maps\а.bsp»
The command failed. Windows reported the error:
«Не удается найти указанный файл.»
Первым запустился vbsp.exe
Не получилось. Теперь код такой:
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vbsp.exe»
** Parameters: -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «e:\zm»
Valve Software — vbsp.exe (Oct 25 2011)
2 threads
materialPath: c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\materials
Loading e:\zm.vmf
Could not locate ‘GameData’ key in c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\gameinfo.txt
fixing up env_cubemap materials on brush sides.
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors.
Finding lightmap sample positions.
Displacement Alpha : 0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10
Building Physics collision data.
done (0) (16 bytes)
Placing detail props : 0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vvis.exe»
** Parameters: -fast -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «e:\zm»
Valve Software — vvis.exe (Oct 25 2011)
fastvis = true
2 threads
reading e:\zm.bsp
Error opening e:\zm.bsp
** Executing.
** Command: «c:\program files\steam\steamapps\michail32\sourcesdk\bin\orangebox\bin\vrad.exe»
** Parameters: -bounce 2 -noextra -game «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike» «e:\zm»
Valve Software — vrad.exe SSE (Oct 25 2011)
Valve Radiosity Simulator
2 threads
[Reading texlights from ‘lights.rad’]
[1 texlights parsed from ‘lights.rad’]
Loading e:\zm.bsp
Error opening e:\zm.bsp
** Executing.
** Command: Copy File
** Parameters: «e:\zm.bsp» «c:\program files\steam\steamapps\michail32\counter-strike source\cstrike\maps\zm.bsp»
The command failed. Windows reported the error:
«Не удается найти указанный файл.»
Hammer the command failed windows reported the error
ProcessBlock_Thread: 0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10 (1)
**** leaked ****
Entity prop_static (1357.90 -208.87 231.00) leaked!
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (6144.0 6656.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5632.0 7168.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (4608.0 7168.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (6144.0 5632.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5308.0 4096.0 241.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5500.0 4096.0 241.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (5824.0 4096.0 241.5)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn’t find a good match for which brush to assign to a portal near (6144.0 4608.0 241.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors. ***
Processing areas. done (0)
Building Faces. done (0)
Chop Details. done (0)
Find Visible Detail Sides.
Merged 2772 detail faces. done (0)
Merging details. done (1)
FixTjuncs.
Too many t-junctions to fix up! (3285 prims, max 32768 :: 65571 indices, max 65536)
** Executing.
** Command: «C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vvis.exe»
** Parameters: -game «C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike» «C:\Users\Nik\Desktop\maps\cg»
Valve Software — vvis.exe (May 15 2014)
4 threads
reading c:\users\nik\desktop\maps\cg.bsp
Error opening c:\users\nik\desktop\maps\cg.bsp
** Executing.
** Command: «C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vrad.exe»
** Parameters: -game «C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike» «C:\Users\Nik\Desktop\maps\cg»
Valve Software — vrad.exe SSE (May 14 2014)
Valve Radiosity Simulator
4 threads
[Reading texlights from ‘lights.rad’][2 texlights parsed from ‘lights.rad’]
Loading c:\users\nik\desktop\maps\cg.bsp
Error opening c:\users\nik\desktop\maps\cg.bsp
** Executing.
** Command: Copy File
** Parameters: «C:\Users\Nik\Desktop\maps\cg.bsp» «C:\Users\Nik\Desktop\finished maps\cg.bsp»
The command failed. Windows reported the error:
«The system cannot find the file specified.»
Hammer the command failed windows reported the error
Доброго времени суток работяги. Возникла такая проблема, при поиске в интернете решение данной проблемы не смог найти, надеюсь что тут мне хотя бы помогут)
** Executing.
** Command: «D:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe»
** Parameters: -game «D:\Steam\steamapps\common\GarrysMod\garrysmod» «C:\Users\User\Desktop\Hummer Maps\maps\rebornmap\rp_base_reborn_ver4.vmf»
Valve Software — vbsp.exe (Feb 19 201
4 threads
materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials
Loading C:\Users\User\Desktop\Hummer Maps\maps\rebornmap\rp_base_reborn_ver4.vmf
material «pk02/pk02_wall_big01b» not found.
Material not found!: PK02/PK02_WALL_BIG01B
ConVarRef mat_reduceparticles doesn’t point to an existing ConVar
material «agency/concrete/concretewall02» not found.
Material not found!: AGENCY/CONCRETE/CONCRETEWALL02
material «mytextures/jediknight/byss_ghall_wall2» not found.
Material not found!: MYTEXTURES/JEDIKNIGHT/BYSS_GHALL_WALL2
material «mytextures/kamino/crystal» not found.
Material not found!: MYTEXTURES/KAMINO/CRYSTAL
material «pk02/pk02_wall_big01a» not found.
Material not found!: PK02/PK02_WALL_BIG01A
material «/locked» not found.
Material not found!: /LOCKED
material «/starwarswalls05» not found.
Material not found!: /STARWARSWALLS05
material «cs_italy/pcon2» not found.
Material not found!: CS_ITALY/PCON2
material «cs_italy/plasterwall01» not found.
Material not found!: CS_ITALY/PLASTERWALL01
material «cs_italy/pwal1» not found.
Material not found!: CS_ITALY/PWAL1
material «cs_italy/pipe_wall1_2» not found.
Material not found!: CS_ITALY/PIPE_WALL1_2
material «agency/floor/marble01a» not found.
Material not found!: AGENCY/FLOOR/MARBLE01A
material «mark2580/mass_effect_3/me3_apartaments/woodfine» not found.
Material not found!: MARK2580/MASS_EFFECT_3/ME3_APARTAMENTS/WOODFINE
material «de_piranesi/marblefloor10» not found.
Material not found!: DE_PIRANESI/MARBLEFLOOR10
material «pk02/pk02_generic01b» not found.
Material not found!: PK02/PK02_GENERIC01B
material «pk02/pk02_floor01» not found.
Material not found!: PK02/PK02_FLOOR01
material «pk02/pk02_light01b» not found.
Material not found!: PK02/PK02_LIGHT01B
material «mytextures/kamino/target_generic» not found.
Material not found!: MYTEXTURES/KAMINO/TARGET_GENERIC
material «carin/door4b» not found.
Material not found!: CARIN/DOOR4B
material «pk02/pk02_panels01c» not found.
Material not found!: PK02/PK02_PANELS01C
material «pk02/pk02_beam01» not found.
Material not found!: PK02/PK02_BEAM01
material «carin/tunlights» not found.
Material not found!: CARIN/TUNLIGHTS
material «mytextures/kamino/gridbase_a» not found.
Material not found!: MYTEXTURES/KAMINO/GRIDBASE_A
material «mosey/custom star wars metal vmts crap/ceiling_large» not found.
Material not found!: MOSEY/CUSTOM STAR WARS METAL VMTS CRAP/CEILING_LARGE
material «pk02/pk02_floor07» not found.
Material not found!: PK02/PK02_FLOOR07
material «pk02/pk02_wall04a» not found.
Material not found!: PK02/PK02_WALL04A
material «mosey/custom star wars metal vmts crap/metal» not found.
Material not found!: MOSEY/CUSTOM STAR WARS METAL VMTS CRAP/METAL
material «mytextures/jediknight/crate_trim11_red» not found.
Material not found!: MYTEXTURES/JEDIKNIGHT/CRATE_TRIM11_RED
material «/starwarswalls11» not found.
Material not found!: /STARWARSWALLS11
material «/starwarswalls32» not found.
Material not found!: /STARWARSWALLS32
material «/starwarswalls03» not found.
Material not found!: /STARWARSWALLS03
material «pk02/pk02_wall01» not found.
Material not found!: PK02/PK02_WALL01
material «pk02/pk02_wall07a» not found.
Material not found!: PK02/PK02_WALL07A
material «pk02/pk02_panels01b» not found.
Material not found!: PK02/PK02_PANELS01B
material «/starwarswalls43» not found.
Material not found!: /STARWARSWALLS43
material «/starwarswalls16» not found.
Material not found!: /STARWARSWALLS16
material «de_nuke/nukwindowb_light» not found.
Material not found!: DE_NUKE/NUKWINDOWB_LIGHT
material «carin/vdoor2» not found.
Material not found!: CARIN/VDOOR2
material «mytextures/kamino/jedicouncil» not found.
Material not found!: MYTEXTURES/KAMINO/JEDICOUNCIL
material «pk02/pk02_ceiling03» not found.
Material not found!: PK02/PK02_CEILING03
material «pk02/pk02_computer01b» not found.
Material not found!: PK02/PK02_COMPUTER01B
material «pk02/pk02_door01» not found.
Material not found!: PK02/PK02_DOOR01
material «mytextures/kamino/jedidoor2» not found.
Material not found!: MYTEXTURES/KAMINO/JEDIDOOR2
material «custom/imperial_bulkhead» not found.
Material not found!: CUSTOM/IMPERIAL_BULKHEAD
material «metal/metal_ext_11» not found.
Material not found!: METAL/METAL_EXT_11
Brush 58411: MAX_MAP_BRUSHSIDES
Side 0
Texture: STARWARS/KEJIM/REDFIELD2
** Executing.
** Command: «D:\Steam\steamapps\common\GarrysMod\bin\vvis.exe»
** Parameters: -game «D:\Steam\steamapps\common\GarrysMod\garrysmod» «C:\Users\User\Desktop\Hummer Maps\maps\rebornmap\rp_base_reborn_ver4»
Valve Software — vvis.exe (Feb 19 201
4 threads
reading c:\users\user\desktop\hummer maps\maps\rebornmap\rp_base_reborn_ver4.bsp
Error opening c:\users\user\desktop\hummer maps\maps\rebornmap\rp_base_reborn_ver4.bsp
** Executing.
** Command: «D:\Steam\steamapps\common\GarrysMod\bin\vrad.exe»
** Parameters: -game «D:\Steam\steamapps\common\GarrysMod\garrysmod» «C:\Users\User\Desktop\Hummer Maps\maps\rebornmap\rp_base_reborn_ver4»
Valve Software — vrad.exe SSE (Feb 19 201
Valve Radiosity Simulator
4 threads
[Reading texlights from ‘lights.rad’]
[45 texlights parsed from ‘lights.rad’]
Loading c:\users\user\desktop\hummer maps\maps\rebornmap\rp_base_reborn_ver4.bsp
Error opening c:\users\user\desktop\hummer maps\maps\rebornmap\rp_base_reborn_ver4.bsp
** Executing.
** Command: Copy File
** Parameters: «C:\Users\User\Desktop\Hummer Maps\maps\rebornmap\rp_base_reborn_ver4.bsp» «D:\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_base_reborn_ver4.bsp»
The command failed. Windows reported the error:
«Не удается найти указанный файл»