World of Goo
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Характеристики
Обновлено: 2018-10-26 23:09:08
Описание
World of Goo Логическая компьютерная игра с реалистичной физикой.
Игра построена вокруг идеи создания различных фигур с помощью шариков Гуу. Игра состоит из 4 глав и эпилога, каждая из которых содержит несколько уровней. Каждый уровень имеет собственные графические и музыкальные темы, которые придают ему неповторимую атмосферу.
Основная цель игры состоит в том, чтобы привести необходимое количество шариков Goo до трубы, которая является выходом. Для того чтобы сделать это, игрок должен использовать шарики Гуу для строительства мостов, башен и других сооружений на преодоление гравитации в различных местах, таких как подземелья, холмы, пропасти или скалы.
Существуют несколько типов шариков Гуу, каждый из которых обладает уникальными свойствами. Игрок должен комбинировать их для завершения каждого уровня.
World of Goo for Linux
Android
Windows
Linux
Mac OS
Technical information
Updated: 2018-10-26 23:09:08
Description
World of Goo is a physics based puzzle game, in which you need to build constructions, using living Goo globs, to help them explore the entire world.
In this game, you’ll need to build bridges and all kinds of other structures, using the living Goo globs as a construction material. The game includes 4 chapters and an epilogue, each of which consists of some levels. Each level has its own graphical and music theme, that makes every task unique.
The main goal of the game is to bring the required number of Goo globs to the pipe: the end of the level. To do it, you need to overcome various obstacles and gravitation, while building the suitable objects.
Another nice feature of the game is the presence of different Goo balls types. Each of them has its own unique abilities. Combine them wisely to finish the game.
Вышел World Of Goo для Linux
Свершилось! World Of Goo for Linux всё-таки вышел. Ранее эта необычная игра-головоломка с черными шариками, из которых надо было строить различные конструкции, была доступна только для Windows, MacOS и Wii, где имела очень большой успех. Например, IGN назвала эту игру Лучшей Игрой-Головоломкой для PC (Best Puzzle Game for PC) и Лучшей Wii-игрой Года (Wii Game of the Year). Игра имеет очень приятную графику и необычный геймплей, который придется по душе многим любителям головоломок с реалистичной физикой. Полная версия игры стоит $20, но первая часть игры доступна бесплатно в демо-версии.
Re: Вышел World Of Goo для Linux
Прекрасная игра!! правда, и под вайном прекрасно работает, но нашего полку прибыло. можно показывать людям и говорить: «А это вот есть игрушка только под линукс. » — проценту линуксоедов стремительно прибавится.
Re: Вышел World Of Goo для Linux
Re: Вышел World Of Goo для Linux
а у меня сегфолтится под вайном.
Re: Вышел World Of Goo для Linux
> «А это вот есть игрушка только под линукс. » — проценту линуксоедов стремительно прибавится.
Неужели такая крутая игра? Ща заценю. Я считаю, что если «Counter Strike Source теперь доступен под линукс» — вот тогда это сильный аргумент.
Добавлено: а игра действительно красивая и интересная. Очень стильное оформление. И в .deb пакетах доступна. Просто класс 🙂
Re: Вышел World Of Goo для Linux
решил глянуть — что ж это за игрулина — пропал час )))
World Of Goo
Я думаю многие слышали об этой замечательной игре, но далеко не все знают, что есть версия World Of Goo для linux.
Если же ещё есть люди не слышащие об этом шедевре я постараюсь кратко рассказать:
Word Of Goo это 2х мерная головоломка, в которой «капитошки» надо довести до засасывающей трубы. Дорогу до трубы мы строим из этих самых «капитошек». С каждым уровнем довести нужное количество наших существ становится всё сложнее и сложнее, приходиться изобретать новые способы постройки нашей «дороги». Путь может быть в виде пирамиды, дерева или даже спичек, которые придёться поджигать в нужные моменты.
Игра обладает отличной графикой и уникальнейшем саундтреком, прибавляем к этому продуманную физику и у нас получается шедевр игровой индустрии.
Игра платная, стоит 20$. На офицальном сайте можно скачать демо версию: http://worldofgoo.com/
World of Goo demo for Linux (deb) нам нужен если у нас линукс на основе debian(например ubuntu)
World of Goo demo for Linux (rpm) для разных версий red hat(например mandriva)
World of Goo demo for Linux (tar.gz) Для любой версии linux.
Скачанный файл запускаем обычным двойным кликам.
Конечно игру можно скачать и крякнутую, решать вам(Найти будет не проблема как для windows, так и для linux). В любом случае в эту игру поиграть стОит всем.
Игры Ubuntu: World of Goo
Автор – Эдвард Хевит (Edward Hewitt)
World of Goo стремительно захватила игровую индустрию. Эта интересная логическая игра была невероятно популярна на Nintendo Wii и PC, а теперь она добралась и до Linux. Перед началом обзора я бы хотел поблагодарить разработчиков из 2D Boy за предоставленную для обзора копию игры. Сразу скажу, игра превосходная. Она оригинальная, весёлая, и нравится всем. По сути, World of Goo – головоломка с использованием физики: вы строите конструкции из шариков из липкого вещества (Goo). Вам нужно, чтобы эти шарики добрались до трубы. В общей сложности в игре 48 уровней, разбитых на 5 частей. Каждый уровень уникален по дизайну и музыкальному сопровождению. Поэтому атмосфера и стиль в игре постоянно меняются, что придаёт ей разнообразие.
В начале каждого уровня вам даётся определённое число липких шариков. У этих шариков два назначения: во-первых, достроить конструкцию до трубы, и во-вторых, попасть в трубу. Необходимо, чтобы в трубу попало определённое число шариков, поэтому следите за тем, чтобы не все шарики были задействованы в конструкции. Очень досадно, когда после того, как сложная конструкция дошла до трубы, не хватает липких шариков! Первые несколько уровней достаточно просты, но уровни быстро становятся очень сложными и запутанными. Когда вы впервые сталкиваетесь со сложными уровнями, вам может показаться, что пройти их невозможно. Нужно использовать правильное количество шариков на правильных местах, чтобы пройти уровень. Если вы используете слишком много шаров на одной из сторон, конструкция может легко потерять равновесие. В игре большое количество уровней, и во многих из них потребуется не одна попытка, чтобы понять, что нужно сделать. Когда же закончатся головоломки, можно перейти к онлайн режиму, который называется World of Goo Corporation. Цель игры – построить самую высокую башню из липких шаров в мире. Для постройки башни используются шарики, собранные во время прохождения уровней, они загружаются на серверы World of Goo. Там же можно посмотреть на башни других игроков (на текущий момент высота самой высокой башни – 50,82 метра!).
Без сомнения, вы должны купить эту игру! Существует демо-версия, но в ней вы увидите только шестую часть игры, а она стоит гораздо большего! Я показал эту игру нескольким людям из школы, и они влюбились в неё с первого взгляда. Им понравилось, как забавно барахтаются липкие шарики Goo. World of Goo – из тех игр, которые неизвестны широким массам, привыкшим играть в GTA4 или Call of Duty, но это действительно жемчужина среди игр. Проще говоря, World of Goo – это игра, которая должна быть у каждого Linux-геймера!
• Процессор – 1 ГГц • 512 Мб ОЗУ • 100 Мб свободного места на жёстком диске • Видеокарта с поддержкой 3D
Linux world of goo
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⚠ This thread is not kept up-to-date anymore, please go to the following one to get the latest links and instructions, or for any kind of feedback on the scripts: [./play.it] Install World of Goo on Linux
Hello fellow Linux gamers!
Here you can find informations about ./play.it , a tool building packages for Debian, Arch Linux, Gentoo and any derivative (Ubuntu, Manjaro, Linux Mint, etc.) from your installers for World of Goo.
These packages can be installed easily with you favourite packages manager.
Download links and usage instructions can be found on the following page:
World of Goo
We hope youʼll enjoy the ease-of-use provided by this tool as much as we enjoy writing and tweaking it 😉
Linux world of goo
Note: this topic discusses ways to run the 32-bit build of World of Goo (version 1.40) on 64-bit Linux. Since version 1.41 the Linux packages contain native support for 64-bit Linux, so these suggestions should be no longer needed! If you want to run World of Goo on 64-bit Linux, your best bet is to download and install version 1.41 of the game (which you can get through the download link you received when you ordered the game).
Outdated information follows:
World of Goo is distributed only for Linux distributions based on the IA-32 architecture. Fortunately, the 64-bit variant (x86-64) is backward compatible, so you should be able to run World of Goo on a 64-bit Linux distribution too, but you will need to install 32-bit versions of the required libraries: the C library, X libraries, sound driver libraries, and OpenGL libraries suitable for your graphics card. I will try to give specific instructions for some popular distributions in this topic.
Ubuntu Desktop Edition (64-bit) :
1. Download the Debian package of the game and save it to the desktop.
2. Open a terminal window (from the Applications menu).
3. Enter: sudo apt-get install ia32-libs to install 32-bit compatibility libraries.
4. Enter: sudo dpkg -i —force-architecture Desktop/WorldOfGooSetup.1.40.deb to install the package.
Arch Linux (64-bit) :
1. As root, run: pacman -S lib32-glibc lib32-mesa to pull in the necessary compatibility libraries.
2a. Run: pacman -S lib32-nvidia-utils to install NVIDIA graphics drivers, or
2b. Run: pacman -S lib32-catalyst-utils to install AMD/ATI graphics drivers.
Now you can download the .tar.gz version of the game and extract it to the desired location (e.g. /opt for a system-wide install); you can then run it by executing /opt/WorldOfGoo/WorldOfGoo.
(A recent version of the lib32-libxcb package has a bug, which causes it not to work with this game (and many others). If this applies to you, downgrade to an earlier version. See this topic on the Arch Linux forms for details. For more information on running 32-bit applications on a 64-bit Arch Linux distribution, read this article on the Arch Linux wiki.)
OpenSUSE 11.1 (64-bit)
1. If you don’t have the proper video drivers installed yet, install them now. 1-Click installation is available for NVIDIA and ATI drivers. (After installing new drivers, you will need to reboot!)
2. Through the Software Manager, install the Mesa-32bit package.
Now you should be able to download and install the RPM package of the game.
Fedora (64-bit)
deadlycheese posted instructions for Fedora here (which I won’t quote here because of its length).
Common problems specific to 64-bit distributions :
If the game doesn’t run, try to run it from the command line. (e.g. with /opt/WorldOfGoo/WorldOfGoo ).
— You will need to install 32-bit OpenGL drivers that match the (proprietary) drivers you use in the 64-bit environment to get decent performance (otherwise, software rendering through Mesa may be used, which is usually not what you want).
— If you get a message like WorldOfGoo.bin: No such file or directory this usually means you do not have 32-bit compatibility libraries installed.
— If the game aborts on startup, have a look at /opt/WorldOfGoo/WorldOfGoo.log . Common problems may be that your graphics display or sound system are not accessible to 32-bit binaries. To check, you can set the SDL_AUDIODRIVER variable in /opt/WorldOfGoo/properties/config.txt to dummy ; if the game runs (but without sound) then you must either select the appropriate sound system manually (in config.txt) or install the necessary compatibility libraries.
If you happen to know how to install World of Goo on 64-bit versions of other popular Linux distributions, let me know and I will add the explanation to here.
Last modified Sat, 06/27/2009 — 09:51 by Soultaker
Maybe putting a note somewhere which dependencies exactly are needed to get World of Goo running would already help. That way people with a 64bit system could try to get it run on their system by themselves and post their solution later here.
Last modified Sat, 02/14/2009 — 07:59 by Janusz11
I’m running Arch 64 as well. The demo was working yesterday, but not today. I don’t even get an error.
This morning i removed some lib32 packages, but installed them again when I saw that I needed it. But its not working now.
Also did a kernel-upgrade.
If i run «exec ./WorldOfGoo.bin $@» in the terminal, the terminal quits.
Last modified Sat, 02/14/2009 — 07:36 by Xecuter
Okay, problem solved. Its now running on Arch Linux 64-bit as well.
Problem was a corrupted lib32-libx11. Downgrading did the trick. Now everything ‘s fine.
Xecuter, sounds like you have the same problem like me (and a few others). There is also a thread concerning this problem at the Arch Linux Forums: http://bbs.archlinux.org/viewtopic.php?pid=498579#p498579
Try downgrading lib32-libx11.
Last modified Sat, 02/14/2009 — 09:20 by Janusz11
I think the dependencies are more or less I described:»the C library, X libraries, sound driver libraries, and OpenGL libraries». It’s hard to be more specific, as which sound driver libraries you need depends on which sound system you want to use, and X libraries may come bundled in one big package or several smaller ones.
If you happen to know what packages are necessary (and what steps should be taken to install those) for a particular distribution, just let me know and I’ll add it to the summary!
Last modified Sat, 02/14/2009 — 08:26 by Soultaker
Anyways, downgrading libx11 did it! Thanks! 😀
[quote author=Soultaker link=topic=1432.msg9650#msg9650 date=1234617843]If you happen to know what packages are necessary (and what steps should be taken to install those) for a particular distribution, just let me know and I’ll add it to the summary!Okay. For Arch Linux 64-bit all you need is to install lib32-glibc (the very basic to execute 32-bit programs), lib32-mesa (3D graphics library), which will also resolve a lot of dependencies (all connected to the X Window System), and if you are a nVidia user like me, lib32-nvidia-utils.
So a simple pacman -S lib32-glibc lib32-mesa lib32-nvidia-utils should do the trick.
Last modified Sat, 02/14/2009 — 10:16 by Janusz11
Thanks! I’ve added it to the summary.
Just wanted to note that the game works flawlessly on my Gentoo amd64 system. Which is great, because I run around forgetting that I’ve made the switch all the time. 😉 I’ve done nothing special to get it going. It even works fine despite the warning in the readme about running compiz-fusion.
There are various 32-bit compatibility libraries that Gentoo pulls in, but I haven’t paid much attention to them. They’ve gotten installed automagically to support things like Flash and Java (I think). However, in case you haven’t got them installed for some reason, here are the ones installed in my system. Just `emerge’ them.
Thanks for a -great- Linux port!
dk
P.S. I already had the Wii version. My son wanted it for his PC as well, but I didn’t want to rebuy it for Windows. When I saw this had become available, I immediately bought it again, and I’m happy to have done it.
As the 32bit version works in on 64bit versions of Linux will you be providing amd64 deb packages of the 32bit version with the ia32-libs dependency, as installing anything with force-architecture option means it’s not visible in Synaptic or aptitude to uninstall.
I’m on 64-bit Ubuntu, any idea why I just get «Aborted» when I try and run from terminal?
[t=0.00] Failed to read persistent data from «/home/luckygerbils/.WorldOfGoo/pers2.dat»![t=0.00] Locale en_US.UTF-8 matched to language en.
[t=0.00] Primary language: en
[t=0.00] Created 800×600 (32 bpp) graphics surface.
[t=0.00] Created virtual viewport of size 800(+0)x600(+0)
[t=0.00] Using audio driver: alsa
For a while if I ran /opt/WorldOfGoo/WorldOfGoo.bin directly I got messages about missing libraries, but I installed everything it told me I was missing and now just does this.
The problem may be with your audio drivers. Could you try setting the SDL_AUDIODRIVER to «dummy» in /opt/WorldOfGoo/properties/config.txt? If that makes the game run, that confirms the problem is audio-related.
Also, you shouldn’t run WorldOfGoo.bin directly, but if you must, you should be able to do it like this: cd /opt/WorldOfGoo && LD_LIBRARY_PATH=libs ./WorldOfGoo.bin .
Yep, that makes it run. Any idea how I can get sound too though? Out of curiosity I already tried all the combinations in config.txt and System > Preferences > Sound and nothing got me any sound (with ALSA of course it fails to start).
I’m not sure. what version of Ubuntu are you using? Have you installed the latest versions of the required libraries?
There are plenty of people running the game on Ubuntu 64-bit without problems, but those seem to be using PulseAudio instead.
I’m on 8.10 Intrepid with kernel 2.6.27-11-generic and my pulseaudio version is 0.9.14. Pretty sure that’s the most recent version. I’ve had sound issues with this laptop before, sound capture has never worked.
I guess I can still play the Windows version in wine, that worked okay before. Thanks for your help.
[quote author=luckygerbils link=topic=1432.msg9692#msg9692 date=1234649820]I’m on 8.10 Intrepid with kernel 2.6.27-11-generic and my pulseaudio version is 0.9.14. Pretty sure that’s the most recent version. I’ve had sound issues with this laptop before, sound capture has never worked.I guess I can still play the Windows version in wine, that worked okay before. Thanks for your help.
I’m using the same set-up and it works for me so I guess it must be your sound card or its settings not the versions of the software.
I also haven’t been able to record sound.
How exactly would I go about downgrading libx11?
The game runs, but the video rapidly flashes between the game and black.
I’m on Ubuntu 8.10 x64, with Linux 2.6.27-11-generic.
I can’t get it to run on 64-bit Arch Linux.
After installing the appropriate lib32’s the game exits without any errors to the console and WorldOfGoo.log is empty.
Any tips for me?
I installed WOG on AMD64 Ubuntu 9.04 by using —force, but when I try to run it from the main menu, I get the following error:
exec: 22: ./WorldOfGoo.bin: not found
I get the same error if I just run WorldOfGoo from the shell.
[quote author=Jayden link=topic=1432.msg9704#msg9704 date=1234667517]I can’t get it to run on 64-bit Arch Linux.After installing the appropriate lib32’s the game exits without any errors to the console and WorldOfGoo.log is empty.
Any tips for me?
Have you downgraded or updated (through ABS!) lib32-libx11 as mentioned in the Arch Forums and at the top of the topic?
Have you downgraded or updated (through ABS!) lib32-libx11 as mentioned in the Arch Forums and at the top of the topic?
Last modified Sun, 02/15/2009 — 07:08 by Jayden
I’m having trouble running the demo under 64-bit Gentoo. I’ve installed it using the ebuild from portage, but running it gives me a black screen that I have to reboot my computer to get out of. It seems to change the resolution of my desktop, because I noticed my icons being rearranged into the top left part of my desktop upon rebooting. Here is the content of WorldOfGoo.log:
[t=0.00] InhibitGnomeScreensaver constructor: couldn’t execute «gnome-screensaver-command»![t=0.00] Failed to read persistent data from «/home/dain/.WorldOfGoo/pers2.dat»!
[t=0.00] No supported language found for locale C.
[t=0.00] Primary language: en
[t=0.00] Created 800×600 (32 bpp) graphics surface.
[t=0.00] Created virtual viewport of size 800(+0)x600(+0)
[t=0.00] Using audio driver: alsa
[t=0.00] resized from 800×600 to 800×600
[t=0.00] loading game (version 1.40linux).
[t=0.38] could not load image «res/images/flags/xx»
[t=1.47] Game paused.
[t=1.47] FileOpen(«res/levels/MapWorldView/newmail.anim.binltl», 17, 0xeef5ff54) failed!
[t=1.47] FileOpen(«res/levels/MapWorldView/MapWorldView/rot_1rps.anim.binltl», 17, 0xeef5ff54) failed!
[t=1.47] Game resumed after 0.533 seconds
[t=1.54] FileOpen(«res/movie/MomTextSwap_displayloop/MomTextSwap_displayloop.movie.binltl», 17, 0xeef601ac) failed!
[t=1.54] FileOpen(«res/movie/MomTextSwap_swap/MomTextSwap_swap.movie.binltl», 17, 0xeef601ac) failed!
I’ve tried disabling Compiz with the same results.
[quote author=eudoxus link=topic=1432.msg9718#msg9718 date=1234683802]I installed WOG on AMD64 Ubuntu 9.04 by using —force, but when I try to run it from the main menu, I get the following error:exec: 22: ./WorldOfGoo.bin: not found
I get the same error if I just run WorldOfGoo from the shell. [quote author=dain link=topic=1432.msg9725#msg9725 date=1234700302]I’m having trouble running the demo under 64-bit Gentoo. I’ve installed it using the ebuild from portage, but running it gives me a black screen that I have to reboot my computer to get out of.
This is probably video card related. I’d say disable Compiz but apparently you tried that. Maybe you need to install the emul-linux-x86-soundlibs package too?
To make testing easier, you could could set fullscreen mode to false (in /opt/WorldOfGoo/properties/config.txt) so the game runs in a window, so hopefully you can then close the window when it locks up, instead of having to reboot.
[quote author=Soultaker link=topic=1432.msg9728#msg9728 date=1234703131]This is probably video card related. I’d say disable Compiz but apparently you tried that. Maybe you need to install the emul-linux-x86-soundlibs package too?To make testing easier, you could could set fullscreen mode to false (in /opt/WorldOfGoo/properties/config.txt) so the game runs in a window, so hopefully you can then close the window when it locks up, instead of having to reboot.
I already have emul-linux-x86-soundlibs installed. I also tried using SDL_AUDIODEVICE = dummy, with the same results. I changed fullscreen to false, and the game does launch in a window, but my machine still locks up, displaying artifacts on the screen. I am still able to move my mouse cursor, but cannot click on anything. I’m attaching a «screenshot» that shows what my screen looks like after launching WorldOfGooDemo. I’d say you’re right on the money thinking it’s video card related.
That’s. pretty spectacular. If it’s driver-related (or maybe X server related, or something even more subtle) I don’t really know how to help you.
One thing that you can try, though, is download the demo .tar.gz, extract it (e.g. to your homedir or desktop) and run that. The Gentoo ebuild uses the game binaries with custom compiled libraries (such as SDL) which isn’t officially supported.
A recent version of the lib32-libxcb package has a bug, which causes it not to work with this game (and many others). If this applies to you, downgrade to an earlier version. See this topic on the Arch Linux forms for details. For more information on running 32-bit applications on a 64-bit Arch Linux distribution, read this article on the Arch Linux wiki.
With the newest versions of both lib32-libx11 (1.1.99.2-2) and lib32-libxcb (1.1.93-1) the game runs fine on Arch Linux.
The game runs for me under Arch linux 64-bit, but it definitely doesn’t run near as smoothly as on windows. Anyone else noticing any slow downs? I have an nvidia 8400M GS. I’ve tried changing the value in the config file for use with nvidia drivers but it doesn’t seem to make a difference, there is definitely performance issues when there are more then 15 goo balls or so.
Have you tried without Compiz/desktop effects/etc.?
That usually is the source of performance problems on Linux.
Yeah, makes little to no difference, performance is still pretty poor
You do have the NVIDIA proprietary drivers installed, right? And the lib32-nvidia-utils package? (I’m not too familiar with Arch Linux; maybe you need to do something to select the NVIDIA drivers after installing this package, to use the drivers?)
We had a guy running the beta with an NVIDIA 8400M G (not GS), which should be even slower, and that worked fine, so hardware-wise you should be OK. What kind of processor do you have? What percentage of the CPU capacity is used by the game?
Last modified Sun, 02/15/2009 — 14:59 by Soultaker
Actually didn’t have the 32-bit nvidia utils, but I got another problem now. It won’t start cause it can’t find the 32-bit sdl_mixer.. never had this problem before
The binary for SDL_mixer is bundled with the game. Make sure you are running the wrapper script (at /opt/WorldOfGoo/WorldOfGoo, for example) instead of running the binary (WorldOfGoo.bin) directly.
Got it all working, performance is good now that I have the 32-bit nvidia utils installed. Thanks!
I didn’t have the ia32-libs installed. Is there any chance of a 64-bit build of WOG in the future?
[quote author=eudoxus link=topic=1432.msg9775#msg9775 date=1234764317]I didn’t have the ia32-libs installed. Is there any chance of a 64-bit build of WOG in the future?i rebuilt the deb for 64 bit. works flawlessly for me. it takes 5 minutes. look for my thread titled «PROPERLY install on 64 bit Debian/Ubuntu». step by step directions in the thread.
@Soultaker: if it’s a lack of a 64bit install that’s preventing the 64bit version of the game, you can use Virtualbox to install a 64bit guest OS on a 32bit host.
Just requires a relatively new CPU with PAE support, I think. Most have it though.
I have install World of Goo on my system but the game doesn’t start.
OpenSuse 11.1 64 Bit
Laptop Compaq nx9420
ATI Mobility Radeon x1600 with driver
File: WorldofGoo 1.40 rpm
i install the game
i start the game @ the console with «WorldofGoo»
but the game doesn’t start and make no crash report
Ok, I got the game to run on fedora 10 x86_64 by installing the following packages: mesa-libGLU.i386, glibc.i686 and mesa-libGL.i386
# yum install mesa-libGLU.i386 mesa-libGL.i386 glibc.i686
Still performance is awfull on my Pentium Dual Core E2180 @ 2,66GHz, 2gb ram and NVidia 7600GT.
@dextro: That’s a good start! I think the game runs slow because MESA doesn’t use your graphics card. I think you should install 32-bit NVIDIA drivers instead of mesa-libGL (mesage-libGLU is fine). I’ve Googled a bit, and maybe nvidia-x11-drv-32bit.i386 is what you need instead?
@ Zunami: if you try to run the game on the console, do you get any output at all? Not even «libXYZ.so not found» or something?
After installing graphics drivers, I installed the Mesa-32bit package (through the Software Manager) and then the game worked perfectly in OpenSUSE 11.1.
Mesa 32 Bit is install on my system
If there is a log file at $HOME/.WorldOfGoo/WorldOfGoo.log, could you post its contents?
I just tried on Debian Lenny and I work fine as well.
Thanks you for this version, I used to play on Mac OS and it wasn’t in French.
Here it is and it great.
Thanks you very much.
i have this file or paht not on my pc
Even after changing
I still get just the message » Abort » when I try to start WoG (from a shell). Just when I kill the process «pulseaudio», it starts okay and with sound. I wish there would be a real 64 bit Version of WoG or a better workaround to ignore pulseaudio.
I have been able to install and run WoG on my Fedora 10 x86_64 system. I’m using the binary nvidia drivers, and I had to do the same ‘hack’ that I do with Google Earth and a few other i386 applications that use accelerated GL.
Note that this works for both the demo and for the full game. In the directions below, I have downloaded the demo and full game rpms to my
To install the demo:
[pre]
prereqs:
— as root:
yum install glibc.i386 libgcc.i386 libmikmod.i386 \
libstdc++.i386 libX11.i386 libXau.i386 \
libxcb.i386 libXdmcp.i386 libXext.i386 \
mesa-libGL.i386 mesa-libGLU.i386 \
SDL.i386 SDL_mixer.i386
install:
— as root:
cd
/download/games/
rpm -Uvh WorldOfGooDemo.1.40.rpm 2>&1 | tee WorldOfGooDemo.1
ln -s /usr/lib/libGL.so.1.2 /opt/WorldOfGooDemo/libs/libGL.so.1
configure:
— as normal user:
mkdir
/.WorldOfGoo
cp -p /opt/WorldOfGooDemo/properties/config.txt
/.WorldOfGoo/
— edit the «screen_width» and «screen_height» properties as desired
[/pre]
Installing the full game is the same sequence:
[pre]prereqs:
— as root:
yum install glibc.i386 libgcc.i386 libmikmod.i386 \
libstdc++.i386 libX11.i386 libXau.i386 \
libxcb.i386 libXdmcp.i386 libXext.i386 \
mesa-libGL.i386 mesa-libGLU.i386 \
SDL.i386 SDL_mixer.i386
install:
— as root:
cd
/download/games/
rpm -Uvh WorldOfGooSetup.1.40.rpm 2>&1 | tee WorldOfGooSetup.1
ln -s /usr/lib/libGL.so.1.2 /opt/WorldOfGoo/libs/libGL.so.1
configure:
— as normal user:
mkdir
/.WorldOfGoo
cp -p /opt/WorldOfGoo/properties/config.txt
/.WorldOfGoo/
— edit the «screen_width» and «screen_height» properties as desired
[/pre]
The ‘hack’ I mentioned is the creation of the libGL symlink in the /opt/WorldOfGoo/libs/ directory. This enables the ‘hook’ between the nvidia drivers and the Mesa GL wrapper; it is probably only needed if you use the nvidia binary drivers. There are many other ways around this problem, but this is often the simplest solution, and usually allows me to apply upgrades without having to go back in and re-edit some run script or something like that.
As far as that long list of prereqs . I wrote a script that will reduce the drudgery involved in finding prereqs for some random binary. Here it is in case someone finds it useful; it is a shell script, it should be portable to any distribution that provides ‘yum’:
—————————————————
[pre]#!/bin/sh
#
# find_missing_prereqs.sh
#
# script that invokes yum to find missing prereq packages
# for the executable specified on the command-line
#
# author: Deadlycheese, Feb 2009
#
# license: GPLv3
#
# example:
#
# find_missing_prereqs.sh /opt/fungame/fungame.bin
#
if [ -z «$1» ]; then
echo -e «\nusage: $0 \n\n»
exit;
fi;
If you copy the above script to a file named ‘find_missing_prereqs.sh’, you could then run it as follows:
[pre]$ chmod 755 find_missing_prereqs.sh$ ./find_missing_prereqs.sh /opt/WorldOfGoo/WorldOfGoo.bin
[/pre]
The output will list all the packages that need to be installed on your system to meet the dependency requirements of the specified executable file. This script may not work in every case . but it might be handy for some of you out there.
[Edit]One additional Fedora 10 tip: on my Dell D830 laptop, WoG audio crackled horribly. I was able to fix it by doing the following .[pre]
cd /opt/WorldOfGoo/libs/
mkdir disable
mv *SDL* disable/
[/pre]Disabling the SDL libraries installed by WoG forces WoG to use the SDL libraries in the system. In my case, this cured the audio crackling.
Last modified Tue, 03/03/2009 — 19:48 by deadlycheese
deadlycheese: Thanks for the info!
I’ve added a link to your post to the summary at the top of the first page, so other Fedora users will be able to find it.
I will try to give specific instructions for some popular distributions in this topic.
sonnerie portable gratuite
An updated Linux build (version 1.41) is now available that includes support for both 32-bit and 64-bit platforms. This should remove the need for 64-bit Linux users to install 32-bit libraries and drivers. If you’re having problems or are newly installing the game, I suggest trying to install build first instead of going through the workarounds presented here.
If you’re still having trouble, please open a topic on this forum. If it turns out that the new build solves everyone’s problems, I’ll desticky this topic.
Okey World of Goo some how installed in linux but it do not want to install on freebsd 8.0 64bit.
восстановление зрения
восстановление зрения
Linux and BSD are a bit different. I have never personally used BSD, so I can’t really say how things work there. If WoG is POSIX compliant, and you’ve got all the right libraries installed for BSD, then there’s a chance that WoG may run. But, as I said, I haven’t used BSD, so I can’t vouch for anything.
I think I tried FreeBSD once, but it’s rather tricky, because you will need to enable Linux binary compatibility, have a relatively recent Linux userland installed alongside the FreeBSD userland because of dependencies on specific versions of glibc symbols (and when I tested, the current FreeBSD release wasn’t up to date enough), and have OpenGL Linux drivers installed that work with your FreeBSD native X server.
I know that at least Nvidia’s driver for FreeBSD comes with Linux drivers too (which is really great of them, IMO) but I couldn’t get it to work. I’m not sure what was wrong exactly. Maybe you should just give it a go and see how far you get. (For starters, remember that Linux binaries must be branded as such with brandelf. For some reason, compilers on Linux never set the ELF branding to Linux.)
It’s definitely not a simple matter of POSIX compliance, because the game is closed source, and links to glibc.