PPSSPP Mac
С PPSSPP вы сможете скачивать и устанавливать ROMы игр PSP и запускать их с рабочего стола Mac и наслаждаться новыми моментами на консоли Sony
Портативные консоли вернулись благодаря выпуску Nintendo Switch, гибрида между портативной консоли и настольной консоли, которая намеревается сделать себе имя на мобильном рынке, где в последнее время доминируют смартфоны.
И среди лучших консолей, мы должны указать на PSP, что больше не производится, потому что она была заменена PlayStation Vita. Но у нее все еще есть миллионы поклонников по всему миру, которые продолжают наслаждаться своими играми, и теперь они могут сделать это с рабочего стола Mac с эмулятором PPSSPP.
Лучший способ играть в игры PSP на вашем компьютере
Ну, не только на вашем компьютере, потому что кроме версий для Windows и Mac есть версия для мобильных устройств Android, хотя и не для iOS. В любом случае, здесь мы обсуждаем версию для настольных компьютеров компании Apple, на которых вы сможете скачать ROM-ы этой легендарной консоли после скачивания приложения.
Когда дело доходит до их установки, вам придется искать в Интернете, потому что они не включены в этом приложении. Вы найдете их в формате CSO на разных сайтах. Просто скачайте их в папку эмулятора, и загрузите их из меню программы.
Установите игры видео консоли Sony на вашем Mac и наслаждайтесь ими на большом экране.
Какая версия PPSSPP для Mac лучше? Lite или Gold?
Между ними нет никакой разницы. Дело в том, что с Gold вы будете платить небольшую сумму, чтобы внести свой вклад в развитие проекта, потому что, даже если вы не поверите, есть люди, которые платят другим людям, проводящие свое свободное время, разрабатывая классные вещи, которых мы все можем использовать. Даже если вы платите, вы не сможете удалить рекламу или получить доступ к специальной пользовательской области. С другой стороны, вы сможете получить по электронной почте благодарность за вашу щедрость.
Какие игры PSP являются лучшими?
Благодаря этому программному обеспечению вы сможете играть в самые лучшие игры PlayStation Portable: Metal Gear Solid, God of War, Crisis Core, Kingdom Hearts, Dacter, GTA Vice City, Patapon. так чего же вы ждете? Скачайте этот эмулятор PSP, чтобы вспоминать игры вашей любимой видео консоли.
PPSSPP
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Play your PSP games in HD!
PPSSPP can run your PSP games on your PC in full HD resolution, and play them on Android too. It can even upscale textures that would otherwise be too blurry as they were made for the small screen of the original PSP.
Even on modern Android phones and tablets, you can often run at double the original resolution.
Enhance your experience!
- Play in HD resolutions and more
- Play on a tablet for big-screen mobile gaming
- Customize on-screen touch controls or use an external controller or keyboard
- Save and restore game state anywhere, anytime
- Crank up the anisotropic filtering and texture scaling
- Continue where you left off by transferring saves from your real PSP
Free & Open Source
PPSSPP is an open source project, licensed under the GPL 2.0 (or later). Anyone is welcome to contribute improvements to the code. Partly thanks to such contributions, PPSSPP’s compatibility is steadily increasing, letting us all play our PSP games on the devices of our choice.
June 27, 2020: PPSSPP 1.10 is out!
PPSSPP 1.10 is finally here. Not to be confused with 1.1! 10 major releases since 1.0, that’s quite something. Thanks to everybody who has helped and made this possible.
PPSSPP 1.10.1 additionally fixes a few commonly seen crashes. 1.10.2 fixes some camera-related crashes, and fixes centering on notched phones. 1.10.3 fixes further notch issues.
Buy PPSSPP Gold 1.10.3!
A selection of what has changed since 1.9:
- Graphics and compatibility fixes (#12800, #12670, #12635, #12857, #12941, #11898, #12695, more)
- Assorted minor performance improvements, game load speedup (#12462, #12652)
- Screen inset (notch) support on Android (#12779)
- Analog stick support for menu navigation (#12685)
- Fixed audio glitches in SDL builds (#12916, #12920)
- Support more languages in in-game dialogs (#12702). Croatian language added to PPSSPP.
- Simple multiplayer chat (#12667)
- More advanced postprocessing (multipass, parameters) (#12905, #12901)
- Add PPSSPP-specific CWCheat (#12816, #12912)
- Reintroduce Cardboard VR, allow more resolutions (#12449, #8714)
- Fix some crashes (#12908, #12876)
- Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) (#12519)
- Mac build now supports Vulkan on top of MoltenVK (#12583)
- Raspberry Pi 4 EGL crash fixed (#12474)
- VSync now supported on all backends, frame duplication option added for 30 Hz games (#12659, #12602)
- Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
- Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 (#12443, #12898)
- Hot Shots Golf slowdown and flicker on Vulkan fixed (#12873, #12746)
- Pangya Golf crashes and hangs fixed (#12718)
- Allow rebinding of right touch screen analog (#12486)
- Add option to prevent mipmaps from being dumped (#12818)
- Tilt control now have a base radius to help with deadzone (#12756)
- Mappable auto rotating analog stick to pass some game checks (#12749)
- Touch control position can now be snapped to a grid (#12517)
- HiDPI retina display support (#12552)
- Rapid-fire on touch control (#12601)
- Toggle mute button (#12643)
- Add option to resize game icons and more (#12646, #12637)
- Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
- Add toggle mode to combo button (#12623)
- SDL mouse support, Qt menu upgrades (#12612, #12817)
- Real support for chinese patched version of Hatsune Miku Project Diva Extend (#13007)
- Some minor kernel module support (#13028, #12225, #13026, #13004, #13038, #13023)
- Fixed fullscreen toggling with Vulkan in SDL builds (#11974)
Older news
© PPSSPP Project 2012-2018. PSP is a trademark of Sony, Inc.
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README.md
PPSSPP — a fast and portable PSP emulator
Created by Henrik Rydgård
Additional code by many contributors, see the Credits screen
Originally released under the GPL 2.0 (and later) in November 2012
No BIOS file required to play, PPSSPP is an «HLE» emulator. Default settings balance good compatibility and speed.
To contribute, see the development page. Help testing, investigating, or fixing is always welcome. See the list of issues.
For the latest source code, see our GitHub page.
For build instructions and other development tutorials, see the wiki.
If you want to download regularly updated builds for Android, Windows x86 and x64, proceed to this page
- More crashfixes (#13094, #13093)
- Improve download performance and cancel behavior (#13095)
- Restore the removed I/O on Thread option (#13096)
- Graphics and compatibility fixes (#12800, #12670, #12635, #12857, #12941, #11898, #12695, more)
- Assorted minor performance improvements, game load speedup (#12462, #12652)
- Screen inset (notch) support on Android (#12779)
- Analog stick support for menu navigation (#12685)
- Fixed audio glitches in SDL builds (#12916, #12920)
- Support more languages in in-game dialogs (#12702). Croatian language added to PPSSPP.
- Simple multiplayer chat (#12667)
- More advanced postprocessing (multipass, parameters) (#12905, #12901)
- Add PPSSPP-specific CWCheat (#12816, #12912)
- Reintroduce Cardboard VR, allow more resolutions (#12449, 5x PSP resolution for devices like iPad Pro 12.9″>#8714)
- Fix some crashes (#12908, #12876)
- Ghost in the Shell graphics fixed (JIT inaccuracy with inf*0) (#12519)
- Mac build now supports Vulkan on top of MoltenVK (#12583)
- Raspberry Pi 4 EGL crash fixed (#12474)
- VSync now supported on all backends, frame duplication option added for 30 Hz games (#12659, #12602)
- Camera supported on Windows, Linux and Mac (still no microphone though) (#12572, #12580, #12607)
- Darkstalkers fixed and working through software rendering. SW rendering fixed on GLES 2.0 (#12443, #12898)
- Hot Shots Golf slowdown and flicker on Vulkan fixed (#12873, #12746)
- Pangya Golf crashes and hangs fixed (#12718)
- Allow rebinding of right touch screen analog (#12486)
- Add option to prevent mipmaps from being dumped (#12818)
- Tilt control now have a base radius to help with deadzone (#12756)
- Mappable auto rotating analog stick to pass some game checks (#12749)
- Touch control position can now be snapped to a grid (#12517)
- HiDPI retina display support (#12552)
- Rapid-fire on touch control (#12601)
- Toggle mute button (#12643)
- Add option to resize game icons and more (#12646, #12637)
- Frames in-flight now configurable to reduce input lag at the cost of speed (#12660)
- Add toggle mode to combo button (#12623)
- SDL mouse support, Qt menu upgrades (#12612, #12817)
- Real support for chinese patched version of Hatsune Miku Project Diva Extend (#13007)
- Some minor kernel module support (#13028, #12225, #13026, #13004, #13038, #13023)
- Fixed fullscreen toggling with Vulkan in SDL builds (#11974)
What’s new in 1.9.0/1.9.3
What’s new in 1.9.0/1.9.2
- Flicker fixed in God of War that appeared with newer drivers for Mali GPUs (#12224)
- Improve performance of God of War on Vulkan (#12242), implement built-in GPU profiler (#12262, #12266)
- Vertex range culling fixed on ARM Mali (#12227)
- Started to improve VFPU precision, resulting so far in a fix for the long standing Tekken 6 leg shaking problem (#12217)
- Fixed a VFPU precision snafu on ARM64, fixing disappearing officers in Warriors Orochi (#11299) and some problems in Tomb Raider (#11179).
- Vulkan is the default again on Android versions newer than Pie
- Fix various homebrew store issues
- GPU pause signal handling fixed, fixing some hangs in Bleach and Armored Core games (#12160)
- Audio sample rate conversion handling fixes (#12147)
- Some Vulkan optimizations (pre-rotation (#12216), perf fix in Metal Gear Acid, etc)
- Multiple fixes for the UWP build (#12036, others)
- MP3 playback fixes (#12005)
- Audio in Motorstorm: Arctic Edge fixed by returning errors correctly (#12121)
- Audio glitches in Final Fantasy Tactics fixed (#9956)
- Camera display in Invizimals fixed (#12278, #8521)
- Added hotkeys for texture dump and replace (#11938)
- Added Visual Studio 2019 support. Windows XP is no longer supported (#11995, others)
- Fixes for video capture (#12069)
- Added a separate sound volume for alternative speed (#12124)
- Improved mouse control (Windows only) (#12173, #12176)
- Support for installing texture packs and ISOs from zips (#12175)
- Right analog support for touch controls (only used by patched games and some HD remasters) (#12182)
- Android: Fix OpenSL initialization, possibly helps audio crackle a little. (#12333).
- Fix graphics on Amazon Fire TV Stick 4K
- Fixed strange vehicle behavior in MGS:PW (somehow) (#12342)
- Avoid crash when starting PPSSPP due to bad AMD Vulkan drivers (#11802)
- PowerVR Vulkan display corruption fixed (#11744, #11747)
- Naruto Shippuden 3 hang fixed (#11780)
- Fixes to various lighting bugs (#11567, #11574, #11577)
- Fix control issue in Sonic Rivals and Rock Band (#11878, #11798, #11879)
- Significant performance improvement in Earth Defense Force 2 (#11172)
- Fix «real clock sync» setting (helps with latency for music games — #11813)
- More speed in FF4 effects and other generated curves (#11425)
- Support for resizing Vulkan on Linux (#11451)
- Improved support for GLES on Linux/IoT (#11507, #11537, #11541, #11632, #11746, #11806, #11845)
- Percentage based frameskipping (#11523)
- DXT accuracy improved, fixing thick white line in Gran Turismo sky (#11530)
- Fix Motorstorm freeze on non-Windows (#11618)
- Faster block transfer in some games like Digimon Adventures (#11531, #11553, #11776)
- Blending optimizations and improvements (#11543, #11620)
- Improve D3D11 rendering issues (#11584)
- Change default graphics backend to D3D11 or OpenGL (#11621, #11658)
- Remove some outdated settings (#11665, #11666, #11667)
- Fix remote disc streaming with ipv6 (#11689, #11700)
- Vulkan: Workarounds for some driver bugs for 5xx series Qualcomm GPUs (#11691, #11694)
- Fix some Qt port issues with recent performance improvements (#11720, #11807, #11808)
- UWP Xbox One: fix X/Back button confusion (#11740)
- Fix Formula 1 2006 timing issue (#11767)
- Fixes and workarounds for some vertex range culling bugs that broke a few games (#11785, #11859), and disable it on older GPUs (#11712, #11773, #11787)
- Android: Allow putting PSP storage on custom paths like SD cards (#11812)
- Corrected vocp instruction, fixing models in Artdink games (#11822, #11835)
- Bundle SDL in binary for macOS builds (#11831)
- Prevent keeping games open on Windows (#11842)
What’s new in 1.7.3/1.7.4/1.7.5
- Fixes for a couple of common crashes
- Reverted immersive mode change temporarily to see if it helps misaligned buttons
- Change default adhoc server address
- Fix for insta-crash on Galaxy Note 9, some Xiaomi devices, and the new nVidia Shield (#11441)
- Vertex range culling on most platforms, fixes DTM: Race Driver and similar (#11393)
- Major speed boost in some Gundam and Earth Defense Force games (#10973)
- Fix for issues with post processing shaders in GL 3+ (#11182)
- Fixes to sound output switching on Windows (WASAPI) (#11438)
- Detects DirectInput devices when running (#11461)
- Simple Discord integration (#11307)
- New debugging APIs (#10909)
- Task switching made a lot more robust (fixes GPD XD problems) (#11447)
- Texture decoding optimizations (#11350)
- Tons and tons of miscellaneous bugfixes and compatibility fixes
Not fully functional, but some games work. Check the Ad-Hoc section of the forum for help.