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The Foundry NUKE STUDIO 9.0v5 for Mac

Высокоуровневый программный продукт для композитинга и спецэффектов, созданный художниками для решения задач, возникающих в ходе процесса киновидеопроизводства. Программа применяется при обработке, наложении эффектов, финальной сборке и прочего отснятого видео и кино-материала, при создании рекламных роликов, а также для других задач. Продукт является явным представителем нодовой архитектуры, что объясняет его понятность и логичность.

Пакет начал свой путь как собственная разработка студии Digital Domain, где получил премию Киноакадемии за технические достижения и применялся при создании эффектов в более чем 45 художественных фильмов, сотен рекламных роликов и музыкальных клипов. Пакет обеспечивает высокую производительность на базе 64-канальной TCL архитектуры в сочетании с широким арсеналом инструментов, беспрецедентным для класса настольных систем.

В программе есть возможность создания скриптов на языке Python, появилась поддержка стереоскопического процесса работы с возможностью считывания и записи около 1000 каналов в один поток, а так же программа предоставляет широкую поддержку EXR изображений. При разработке пятой версии Nuke, основной целью компании было сохранение оригинальной идеи, сутью которой является слоган «разработано художником для художника». Программа на данный момент является одним из самых востребованных пакетов композитинга в российском и зарубежном пост-продакшне.

Версия: 9.0v5
Разработчик: The Foundry
Платформа: Apple Mac с процессором Intel
Язык интерфейса: только английский
Таблэтка: Присутствует

Системные требования:

  • OS version: 10.7+
  • Processor type(s) & speed: Intel Core 2 Duo or better
  • RAM minimum: 1GB
  • Video RAM: 512MB

Скачать программу The Foundry NUKE STUDIO 9.0v5 for Mac (533.08 MB):

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Nuke tech specs .

Nuke® supports all major operating systems and has low hardware system requirements.

Supported operating systems

For full details on the requirements for GPU Acceleration see the release notes.

Windows 10 (64-bit only)

macOS Mojave (10.14) or macOS Catalina (10.15)*

CentOS 7.4, 7.5, and 7.6 (64-bit only)

**Note: Other operating systems may work, but have not been fully tested

*32-bit QuickTime codecs are no longer supported on macOS Catalina.

Minimum hardware requirements

Processor x86-64 processor, such as Intel Core 2 Duo or later

Storage 5 GB disk space available for caching and temporary files

Ram At least 8 GB RAM

Display At least 1280 x 1024 pixel resolution and 24-bit color

Video card Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0.*

*To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.

Requirements for GPU Acceleration — Windows and Linux

If you want to enable Nuke to calculate certain nodes using the GPU, there are some additional requirements. See the Release notes for full details of requirements for GPU acceleration.

NVIDIA

An NVIDIA GPU with compute capability 3.0 (Kepler) or above.

Graphics drivers capable of running CUDA 10.1 or above. These are bundled with the regular drivers for your NVIDIA GPU. Driver version 418.39 for Linux or 418.96 for Windows or above is required. We recommend using the latest graphics drivers, where possible.

The following GPUs with an appropriate driver are supported. See the release notes for details on support available in specific versions of Nuke.

  • AMD Radeon RX 480
  • AMD Radeon Pro WX 7100
  • AMD Radeon Pro WX 9100
  • AMD Radeon Pro SSG
  • AMD Pro WX 8200

*NOTE: Other AMD GPUs may work, but have not been fully tested.

Requirements for GPU Acceleration — MacOS

See the Release notes for full details of requirements for GPU acceleration

Mac GPUs

Integrated AMD GPUs are supported on any late 2013 Mac Pro, mid 2015 MacBook Pros onward, and late 2017 iMac Pros onward, including an Enable multi-GPU support option. When enabled in the preferences, GPU processing is shared between the available GPUs for extra processing speed. Bitwise equality between GPU and CPU holds in most cases, but for some operations there are limitations to the accuracy possible with this configuration.

Add-on GPUs

AMD cards in eGPU set-ups for Mac OS 10.13.5 and later. The Sonnet eGFX Breakaway box and BlackMagic eGPU have both also been tested with Nuke.

An NVIDIA GPU with compute capability 3.0 (Kepler) or above, running OS X 10.13.6 ‘High Sierra’ (see below and the Blink API documentation for caveats on CPU/GPU result consistency on Mac Pros). Graphics drivers capable of running CUDA 10.1 Update 1 or above. These are available from NVIDIA. Driver version 418.163 or above is required. We recommend using the latest graphics drivers, where possible.

Nuke Studio tested hardware

Nuke Studio is currently tested on the HP Z workstation series running CentOS 7 and Windows 10. Nuke Studio 12.0 is compatible with the following certified components with an HP Z840.

Processor Processor 2 x Xeon Gold 6136 CPU

RAM RAM128GB DDR4-2133 (8x16GB) 2CPU Registered RAM

Internal system drives Internal system drives1 x 256GB NVME PCIE HDD

GPU GPU NVIDIA Quadro P6000

Video monitor output AJA Kona 4K or BMD DeckLink 4K Extreme 12G

Realtime playback is currently tested with the following internal storage accessories:

Drives 8 x Samsung SM863 960GB

Dock 2 x HP B8K60AA — 4 Bay SSD carrier

Raid card LSI Megaraid ROC 9270-8i

Raid cable 2 x Avago 05-26113-00 0.6 Meter internal cable SFF8643 To X4 SATA HDD (MINI SAS HD)

Raid type RAID 5, Always write-through, with a 256k Stripe size

*Please note: For realtime playback, we recommend the clips in a sequence are RGB 10 bit DPX or EXR with Zip1, DWAA, or DWAB compression, localized to fast storage (see specs above). In the case of complex or multi-format timelines, sequences must be cached using the Timeline Disk Caching feature, with the cache set to the fast storage (see specs above). This feature simplifies the sequences to a single EXR file sequence allowing for playback at higher frame rates. See the release notes for additional info.

Meet our support team

With the best support team around (or so our customers keep telling us), we’re easy to contact and dedicated to delivering a quick response when you need a hand.

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Mac OS X and macOS

These pages guide you through installation and licensing to the point where you have the application in front of you and are ready to start work. After installation, all applications are run from either desktop icons, the browser, or from the command line using arguments.

Tip: For an overview of the documentation and quick access to the main topics, go to Nuke Home.

System Requirements

Qualified Operating Systems

• macOS 10.14 (Mojave)

Note: We recommend macOS Mojave customers update to 10.14.6 to take advantage of performance enhancements.

• macOS 10.15 (Catalina)

Note: Other operating systems may work, but have not been fully tested.

Minimum Hardware Requirements

• x86-64 processor, such as Intel Core 2 Duo or later.

• 5 GB of disk space available for caching and temporary files.

• At least 8 GB of RAM.

• Display with at least 1280 x 1024 pixel resolution and 24-bit color.

• Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0 (minimum requirement).

• To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.

• To enable Nuke to calculate certain nodes using the GPU, there are some additional requirements. For more information, see Requirements for GPU Acceleration.

• R3D Rocket cards require the Rocket Driver 1.4.19.0 and Firmware 1.1.16.5 or later.

Note: To avoid graphical problems, such as text disappearing in the Viewer and Node Graph, it is important to keep your graphics card drivers up-to-date. Driver updates can be obtained from the websites of the graphics card manufacturers (for example, www.nvidia.com and support.amd.com).

Note: If you’re using R3D Rocket graphics card, note that using it in Nuke will most likely only be considerably faster when you’re reading in at full resolution. If you’re reading in at half resolution, for instance, using Nuke without the R3D Rocket card enabled may be faster. This is because the R3D Rocket graphics card is designed to be fast when reading in multiple frames at the same time. This is not how Nuke works internally, and therefore reads with the R3D Rocket card disabled may sometimes be faster when working in lower resolutions ( Nuke when downsampling. Also, the R3D Rocket card can only be used by one application at a time, so if you are viewing multiple Nuke scripts at once, you may only be able to use the R3D Rocket card in one.

Requirements for GPU Acceleration

If you want to enable Nuke to calculate certain nodes using the GPU, there are some additional requirements.

On Mac, AMD GPUs are supported on any late 2013 Mac Pro, mid 2015 MacBook Pros onward, and late 2017 iMac Pros. Bit-wise equality between GPU and CPU holds in most cases, but for some operations there are limitations to the accuracy possible with this configuration.

Warning: Although AMD GPUs are enabled on other Mac models, they are not officially supported and used at your own risk.

Note: OpenCL must be installed for Nuke to enable AMD GPUs.

Note: We recommend using the latest graphics drivers, where possible. For information on the recommended driver for each GPU, see https://www.amd.com/en/support

Multi-GPU Processing

Nuke ‘s GPU support includes an Enable multi-GPU support option. When enabled in the preferences, GPU processing is shared between the available GPUs for extra processing speed.

Note: Multi-GPU processing is only available for identical GPUs in the same machine. For example, two AMD FirePro W9100s.

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